Alpine Archer Mobile Game
I’ve always been fascinated by video games as an artistic medium, so I decided to make one! I wanted to see what the process of creating illustration, animation, and narrative looks like. Alpine Archer was developed in Unity and publicly released in August 2021 after about a year of work. It took a very talented developer and myself about a year of our free time to learn everything we needed to.
Launch trailer
I created a launch trailer as the primary marketing asset for the game's launch. The trailer is essential because it's the most effective medium for delivering a strong first impression, demonstrating the core gameplay loop, establishing the world, and driving viewers towards the website or download button.
Website design
I designed and built a simple website as part of the game's online presence, where people interested in the game were directed to find out more and download the game on the Google Play store.
A collection of in-game elements animated in Rive
Early concept sketches