Alpine Archer Mobile Game
I’ve always been fascinated by video games as an artistic medium, so I decided to make one! I wanted to see what the process of creating illustration, animation, and narrative looks like. Alpine Archer was developed in Unity and publicly released in August 2021 after about a year of work. It took a very talented developer and myself about a year of our free time to learn everything we needed to.
Launch trailer
I created a launch trailer as the primary marketing asset for the game's launch. The trailer is essential because it's the most effective medium for delivering a strong first impression, demonstrating the core gameplay loop, establishing the world, and driving viewers towards the website or download button.
Website design
I designed and built a simple website as part of the game's online presence, where people interested in the game were directed to find out more and download the game on the Google Play store.
Early concept sketches
A collection of in-game elements animated in Rive